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Not sure if this is perfect, but it seems to be working
244 lines
6.3 KiB
Go
244 lines
6.3 KiB
Go
package core
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type BufferOptions struct {
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// tabstop expandtab
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}
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type BufferType int
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const (
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ScatchBuffer BufferType = iota
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FileBuffer
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DirectoryBuffer
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)
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type Buffer struct {
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// Buffer data
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Id int
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Type BufferType
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// File data
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Filename string
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Filetype string
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Lines []*GapBuffer // Changed from []string to []*GapBuffer
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// Flags (not used yet)
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Modified bool
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Loaded bool
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Listed bool
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ReadOnly bool
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// Options BufferOptions
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UndoStack *UndoStack
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}
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// ==================================================
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// Helper methods
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// ==================================================
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// Buffer.Line: Get the line at an index. Returns an empty string if the index
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// is out of bounds.
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func (b *Buffer) Line(idx int) string {
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if idx < 0 || idx >= len(b.Lines) {
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return ""
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}
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return b.Lines[idx].String()
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}
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// Buffer.SetLine: Set the content of the line at an index. Does nothing if the
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// index is out of bounds. This function sets the modified flag.
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func (b *Buffer) SetLine(idx int, content string) {
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if idx >= 0 && idx < len(b.Lines) {
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// Record set line in undo stack
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if b.UndoStack != nil {
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b.UndoStack.RecordSetLine(idx, b.Lines[idx].String(), content)
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}
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b.Lines[idx].Set(content)
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}
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b.Modified = true
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}
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// Buffer.InsertLine: Insert a line with content at an index. The index is clamped
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// to valid bounds (0 to len(Lines)). The new line is inserted before the line at
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// the given index. This function sets the modified flag.
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func (b *Buffer) InsertLine(idx int, content string) {
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if idx < 0 {
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idx = 0
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}
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if idx > len(b.Lines) {
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idx = len(b.Lines)
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}
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// Record insert line in undo stack
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if b.UndoStack != nil {
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b.UndoStack.RecordInsertLine(idx, content)
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}
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newLine := NewGapBuffer(content)
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b.Lines = append(b.Lines[:idx], append([]*GapBuffer{newLine}, b.Lines[idx:]...)...)
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b.Modified = true
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}
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// Buffer.DeleteLine: Delete a line at an index. Does nothing if the index is out
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// of bounds. This function sets the modified flag.
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func (b *Buffer) DeleteLine(idx int) {
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if idx >= 0 && idx < len(b.Lines) {
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// Record delete line in undo stack
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if b.UndoStack != nil {
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b.UndoStack.RecordDeleteLine(idx, b.Lines[idx].String())
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}
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b.Lines = append(b.Lines[:idx], b.Lines[idx+1:]...)
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}
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b.Modified = true
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}
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// Buffer.LineCount: Get the number of lines in the buffer.
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func (b *Buffer) LineCount() int {
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return len(b.Lines)
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}
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// ==================================================
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// Undo Stack
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// ==================================================
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func (b *Buffer) Undo(w *Window) bool {
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if b.UndoStack == nil {
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return false
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}
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block := b.UndoStack.Undo()
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if block == nil {
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return false
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}
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// Apply changes in REVERSE order
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for i := len(block.Changes) - 1; i >= 0; i-- {
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change := block.Changes[i]
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// Temporarily disable recording while we undo
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wasRecording := b.UndoStack.recording
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b.UndoStack.recording = false
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switch change.Type {
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case SetLineChange:
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// Restore old data
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if change.Line >= 0 && change.Line < len(b.Lines) {
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b.Lines[change.Line].Set(change.OldData)
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}
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case InsertLineChange:
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// Remove the inserted line
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if change.Line >= 0 && change.Line < len(b.Lines) {
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b.Lines = append(b.Lines[:change.Line], b.Lines[change.Line+1:]...)
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}
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case DeleteLineChange:
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// Re-insert the deleted line
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if change.Line <= len(b.Lines) {
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newLine := NewGapBuffer(change.OldData)
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b.Lines = append(b.Lines[:change.Line], append([]*GapBuffer{newLine}, b.Lines[change.Line:]...)...)
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}
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}
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b.UndoStack.recording = wasRecording
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}
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// Restore cursor position
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w.SetCursorLine(block.OldCursor.Line)
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w.SetCursorCol(block.OldCursor.Col)
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return true
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}
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func (b *Buffer) Redo(w *Window) bool {
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if b.UndoStack == nil {
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return false
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}
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block := b.UndoStack.Redo()
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if block == nil {
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return false
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}
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// Apply changes in FORWARD order
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for _, change := range block.Changes {
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// Temporarily disable recording while we redo
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wasRecording := b.UndoStack.recording
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b.UndoStack.recording = false
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switch change.Type {
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case SetLineChange:
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// Apply new data
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if change.Line >= 0 && change.Line < len(b.Lines) {
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b.Lines[change.Line].Set(change.NewData)
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}
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case InsertLineChange:
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// Re-insert the line
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if change.Line <= len(b.Lines) {
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newLine := NewGapBuffer(change.NewData)
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b.Lines = append(b.Lines[:change.Line], append([]*GapBuffer{newLine}, b.Lines[change.Line:]...)...)
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}
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case DeleteLineChange:
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// Re-delete the line
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if change.Line >= 0 && change.Line < len(b.Lines) {
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b.Lines = append(b.Lines[:change.Line], b.Lines[change.Line+1:]...)
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}
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}
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b.UndoStack.recording = wasRecording
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}
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// Restore cursor position
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w.SetCursorLine(block.NewCursor.Line)
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w.SetCursorCol(block.NewCursor.Col)
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return true
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}
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// ==================================================
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// Setters
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// ==================================================
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// Buffer.SetFilename: Set the filename associated with this buffer. This is
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// typically the path to the file on disk that this buffer represents.
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func (b *Buffer) SetFilename(filename string) {
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b.Filename = filename
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}
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// Buffer.SetFiletype: Set the filetype of this buffer. The filetype is used
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// for syntax highlighting and other language-specific features.
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func (b *Buffer) SetFiletype(filetype string) {
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b.Filetype = filetype
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}
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// Buffer.SetLines: Replace all lines in the buffer with the provided lines.
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// This is useful when loading a file or resetting buffer content.
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func (b *Buffer) SetLines(lines []string) {
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b.Lines = make([]*GapBuffer, len(lines))
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for i, line := range lines {
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b.Lines[i] = NewGapBuffer(line)
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}
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}
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// Buffer.SetModified: Set the modified flag for this buffer. A modified buffer
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// has unsaved changes that differ from the file on disk.
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func (b *Buffer) SetModified(modified bool) {
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b.Modified = modified
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}
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// Buffer.SetLoaded: Set the loaded flag for this buffer. A loaded buffer has
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// its content in memory, while an unloaded buffer exists only as metadata.
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func (b *Buffer) SetLoaded(loaded bool) {
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b.Loaded = loaded
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}
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// Buffer.SetListed: Set the listed flag for this buffer. A listed buffer appears
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// in buffer lists (like :ls), while an unlisted buffer is hidden from normal
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// buffer navigation.
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func (b *Buffer) SetListed(listed bool) {
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b.Listed = listed
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}
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// Buffer.SetType: Set the buffers type. This type is used to determine handling
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// of I/O functions.
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func (b *Buffer) SetType(t BufferType) {
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b.Type = t
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}
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