Gim/internal/motion/word.go
Hayden Hargreaves 9938f0d5d3
Some checks failed
Run Test Suite / test (push) Failing after 15s
Run Test Suite / test (pull_request) Failing after 15s
feat: adding word actions, not done, and lots of failing tests
This is a test for the new AI reviewing tool
2026-04-03 13:18:23 -07:00

631 lines
15 KiB
Go

package motion
import (
"git.gophernest.net/azpect/TextEditor/internal/action"
"git.gophernest.net/azpect/TextEditor/internal/core"
tea "github.com/charmbracelet/bubbletea"
)
// isWordChar: Returns true if the character is a word character (alphanumeric
// or underscore).
func isWordChar(c byte) bool {
return (c >= 'a' && c <= 'z') ||
(c >= 'A' && c <= 'Z') ||
(c >= '0' && c <= '9') ||
c == '_'
}
// isWordPunctuation: Returns true if the character is punctuation (not whitespace
// and not a word character).
func isWordPunctuation(c byte) bool {
return c != ' ' && c != '\t' && !isWordChar(c)
}
// nextWordStart: Finds the start of the next word from position (x,y), handling
// word boundaries and line crossing.
func nextWordStart(buf *core.Buffer, x, y int) (int, int) {
line := buf.Line(y)
// Skip current class
if x < len(line) {
if isWordChar(line[x]) {
for x < len(line) && isWordChar(line[x]) {
x++
}
} else if line[x] != ' ' && line[x] != '\t' {
// punctuation class
for x < len(line) && isWordPunctuation(line[x]) {
x++
}
}
}
// Skip whitespace and cross lines if needed
for {
// Walk over white space
for x < len(line) && (line[x] == ' ' || line[x] == '\t') {
x++
}
// Were on the new word, nothing else to do (no lines to cross
if x < len(line) {
break
}
// If next line is the end of the file, exit now
if y+1 >= buf.LineCount() {
return x, y
}
// Move to first char of next line
y++
line = buf.Line(y)
x = 0
// If the first char of the new line is no whitespace, stay here!
if len(line) > 0 && line[0] != ' ' && line[0] != '\t' {
break
}
}
return x, y
}
// nextWORDStart: Finds the start of the next WORD from position (x,y), treating
// all non-whitespace as a single class.
func nextWORDStart(buf *core.Buffer, x, y int) (int, int) {
line := buf.Line(y)
// Skip current WORD (all non-whitespace is one class for W)
for x < len(line) && line[x] != ' ' && line[x] != '\t' {
x++
}
// Skip whitespace and cross lines if needed
for {
// Walk over white space
for x < len(line) && (line[x] == ' ' || line[x] == '\t') {
x++
}
// Were on the new word, nothing else to do (no lines to cross
if x < len(line) {
break
}
// If next line is the end of the file, exit now
if y+1 >= buf.LineCount() {
return x, y
}
// Move to first char of next line
y++
line = buf.Line(y)
x = 0
// If the first char of the new line is no whitespace, stay here!
if len(line) > 0 && line[0] != ' ' && line[0] != '\t' {
break
}
}
return x, y
}
// nextWordEnd: Finds the end of the next word from position (x,y), respecting
// word character classes.
func nextWordEnd(buf *core.Buffer, x, y int) (int, int) {
line := buf.Line(y)
// Advance once to avoid being stuck on the current end
x++
if x >= len(line) {
// At last line of file, pin cursor to end of file
if y+1 >= buf.LineCount() {
return len(line) - 1, y
}
// Otherwise, move to next line
y++
x = 0
line = buf.Line(y)
}
// Skip whitespace and cross lines if needed
for {
// Walk over white space
for x < len(line) && (line[x] == ' ' || line[x] == '\t') {
x++
}
// Were on the new word, nothing else to do (no lines to cross
if x < len(line) {
break
}
// If next line is the end of the file, exit now
if y+1 >= buf.LineCount() {
return x, y
}
// Move to first char of next line
y++
line = buf.Line(y)
x = 0
}
// Move to end of current char class, stop before it ends
if isWordChar(line[x]) {
for x+1 < len(line) && isWordChar(line[x+1]) {
x++
}
} else {
for x+1 < len(line) &&
line[x+1] != ' ' &&
line[x+1] != '\t' &&
!isWordChar(line[x+1]) {
x++
}
}
return x, y
}
// nextWORDEnd: Finds the end of the next WORD from position (x,y), treating
// all non-whitespace as a single class.
func nextWORDEnd(buf *core.Buffer, x, y int) (int, int) {
line := buf.Line(y)
// Advance once to avoid being stuck on the current end
x++
if x >= len(line) {
// At last line of file, pin cursor to end of file
if y+1 >= buf.LineCount() {
return len(line) - 1, y
}
// Otherwise, move to next line
y++
x = 0
line = buf.Line(y)
}
// Skip whitespace and cross lines if needed
for {
// Walk over white space
for x < len(line) && (line[x] == ' ' || line[x] == '\t') {
x++
}
// Were on the new word, nothing else to do (no lines to cross
if x < len(line) {
break
}
// If next line is the end of the file, exit now
if y+1 >= buf.LineCount() {
return x, y
}
// Move to first char of next line
y++
line = buf.Line(y)
x = 0
}
// Move to end of current WORD (all non-whitespace is one class)
for x+1 < len(line) && line[x+1] != ' ' && line[x+1] != '\t' {
x++
}
return x, y
}
// prevWordStart: Finds the start of the previous word from position (x,y),
// moving backward through character classes.
func prevWordStart(buf *core.Buffer, x, y int) (int, int) {
line := buf.Line(y)
// Back one to avoid being stuck on the current start
x--
if x < 0 {
if y == 0 {
return 0, 0 // beginning of file, stay put
}
y--
line = buf.Line(y)
x = len(line) - 1
if x < 0 {
return 0, y // landed on an empty line
}
}
// Skip whitespace backward, crossing lines if needed
for {
for x >= 0 && (line[x] == ' ' || line[x] == '\t') {
x--
}
if x >= 0 {
break // landed on a non-whitespace char
}
if y == 0 {
return 0, 0
}
y--
line = buf.Line(y)
x = len(line) - 1
if len(line) == 0 {
return 0, y // empty line acts as a word boundary
}
}
// Skip to the start of the current char class
if isWordChar(line[x]) {
for x-1 >= 0 && isWordChar(line[x-1]) {
x--
}
} else {
for x-1 >= 0 && isWordPunctuation(line[x-1]) {
x--
}
}
return x, y
}
// MoveForwardWord implements Motion (w) - charwise
type MoveForwardWord struct {
Count int
}
// MoveForwardWord.Execute: Moves the cursor forward by Count words (w motion).
func (a MoveForwardWord) Execute(m action.Model) tea.Cmd {
win := m.ActiveWindow()
buf := m.ActiveBuffer()
x := win.Cursor.Col
y := win.Cursor.Line
for i := 0; i < a.Count; i++ {
x, y = nextWordStart(buf, x, y)
}
win.SetCursorCol(x)
win.SetCursorLine(y)
return nil
}
// MoveForwardWord.Type: Returns CharwiseExclusive for word motion.
func (a MoveForwardWord) Type() core.MotionType { return core.CharwiseExclusive }
// MoveForwardWord.WithCount: Returns a new MoveForwardWord with the given count.
func (a MoveForwardWord) WithCount(n int) action.Action {
return MoveForwardWord{Count: n}
}
// MoveForwardWORD implements Motion (W) - charwise
type MoveForwardWORD struct {
Count int
}
// MoveForwardWORD.Execute: Moves the cursor forward by Count WORDs (W motion).
func (a MoveForwardWORD) Execute(m action.Model) tea.Cmd {
win := m.ActiveWindow()
buf := m.ActiveBuffer()
x := win.Cursor.Col
y := win.Cursor.Line
for i := 0; i < a.Count; i++ {
x, y = nextWORDStart(buf, x, y)
}
win.SetCursorCol(x)
win.SetCursorLine(y)
return nil
}
// MoveForwardWORD.Type: Returns CharwiseExclusive for WORD motion.
func (a MoveForwardWORD) Type() core.MotionType { return core.CharwiseExclusive }
// MoveForwardWORD.WithCount: Returns a new MoveForwardWORD with the given count.
func (a MoveForwardWORD) WithCount(n int) action.Action {
return MoveForwardWORD{Count: n}
}
// MoveForwardWordEnd implements Motion (e) - charwise
type MoveForwardWordEnd struct {
Count int
}
// MoveForwardWordEnd.Execute: Moves the cursor to the end of the Count-th word (e motion).
func (a MoveForwardWordEnd) Execute(m action.Model) tea.Cmd {
win := m.ActiveWindow()
buf := m.ActiveBuffer()
x := win.Cursor.Col
y := win.Cursor.Line
for i := 0; i < a.Count; i++ {
x, y = nextWordEnd(buf, x, y)
}
win.SetCursorCol(x)
win.SetCursorLine(y)
return nil
}
// MoveForwardWordEnd.Type: Returns CharwiseInclusive for word-end motion.
func (a MoveForwardWordEnd) Type() core.MotionType { return core.CharwiseInclusive }
// MoveForwardWordEnd.WithCount: Returns a new MoveForwardWordEnd with the given count.
func (a MoveForwardWordEnd) WithCount(n int) action.Action {
return MoveForwardWordEnd{Count: n}
}
// MoveForwardWORDEnd implements Motion (E) - charwise
type MoveForwardWORDEnd struct {
Count int
}
// MoveForwardWORDEnd.Execute: Moves the cursor to the end of the Count-th WORD (E motion).
func (a MoveForwardWORDEnd) Execute(m action.Model) tea.Cmd {
win := m.ActiveWindow()
buf := m.ActiveBuffer()
x := win.Cursor.Col
y := win.Cursor.Line
for i := 0; i < a.Count; i++ {
x, y = nextWORDEnd(buf, x, y)
}
win.SetCursorCol(x)
win.SetCursorLine(y)
return nil
}
// MoveForwardWORDEnd.Type: Returns CharwiseInclusive for WORD-end motion.
func (a MoveForwardWORDEnd) Type() core.MotionType { return core.CharwiseInclusive }
// MoveForwardWORDEnd.WithCount: Returns a new MoveForwardWORDEnd with the given count.
func (a MoveForwardWORDEnd) WithCount(n int) action.Action {
return MoveForwardWORDEnd{Count: n}
}
// MoveBackwardWord implements Motion (b) - charwise
type MoveBackwardWord struct {
Count int
}
// MoveBackwardWord.Execute: Moves the cursor backward by Count words (b motion).
func (a MoveBackwardWord) Execute(m action.Model) tea.Cmd {
win := m.ActiveWindow()
buf := m.ActiveBuffer()
x := win.Cursor.Col
y := win.Cursor.Line
for i := 0; i < a.Count; i++ {
x, y = prevWordStart(buf, x, y)
}
win.SetCursorCol(x)
win.SetCursorLine(y)
return nil
}
// MoveBackwardWord.Type: Returns CharwiseExclusive for backward word motion.
func (a MoveBackwardWord) Type() core.MotionType { return core.CharwiseExclusive }
// MoveBackwardWord.WithCount: Returns a new MoveBackwardWord with the given count.
func (a MoveBackwardWord) WithCount(n int) action.Action {
return MoveBackwardWord{Count: n}
}
// prevWORDStart: Finds the start of the previous WORD from position (x,y),
// treating all non-whitespace as a single class.
func prevWORDStart(buf *core.Buffer, x, y int) (int, int) {
line := buf.Line(y)
// Back one to avoid being stuck on the current start
x--
if x < 0 {
if y == 0 {
return 0, 0 // beginning of file, stay put
}
y--
line = buf.Line(y)
x = len(line) - 1
if x < 0 {
return 0, y // landed on an empty line
}
}
// Skip whitespace backward, crossing lines if needed
for {
for x >= 0 && (line[x] == ' ' || line[x] == '\t') {
x--
}
if x >= 0 {
break // landed on a non-whitespace char
}
if y == 0 {
return 0, 0
}
y--
line = buf.Line(y)
x = len(line) - 1
if len(line) == 0 {
return 0, y // empty line acts as a word boundary
}
}
// Skip to the start of the current WORD (all non-whitespace is one class)
for x-1 >= 0 && line[x-1] != ' ' && line[x-1] != '\t' {
x--
}
return x, y
}
// prevWordEnd: Finds the end of the previous word from position (x,y),
// respecting word character classes.
func prevWordEnd(buf *core.Buffer, x, y int) (int, int) {
line := buf.Line(y)
// Back one to avoid being stuck on the current end
x--
if x < 0 {
if y == 0 {
return 0, 0 // beginning of file, stay put
}
y--
line = buf.Line(y)
x = len(line) - 1
if x < 0 {
return 0, y // landed on an empty line
}
}
// Skip whitespace backward, crossing lines if needed
for {
for x >= 0 && (line[x] == ' ' || line[x] == '\t') {
x--
}
if x >= 0 {
break // landed on a non-whitespace char, this is our word end!
}
if y == 0 {
return 0, 0
}
y--
line = buf.Line(y)
x = len(line) - 1
if len(line) == 0 {
return 0, y // empty line acts as a word boundary
}
}
// We're now at the end of a word - that's the answer!
return x, y
}
// prevWORDEnd: Finds the end of the previous WORD from position (x,y),
// treating all non-whitespace as a single class.
func prevWORDEnd(buf *core.Buffer, x, y int) (int, int) {
line := buf.Line(y)
// Back one to avoid being stuck on the current end
x--
if x < 0 {
if y == 0 {
return 0, 0 // beginning of file, stay put
}
y--
line = buf.Line(y)
x = len(line) - 1
if x < 0 {
return 0, y // landed on an empty line
}
}
// Skip whitespace backward, crossing lines if needed
for {
for x >= 0 && (line[x] == ' ' || line[x] == '\t') {
x--
}
if x >= 0 {
break // landed on a non-whitespace char, this is our WORD end!
}
if y == 0 {
return 0, 0
}
y--
line = buf.Line(y)
x = len(line) - 1
if len(line) == 0 {
return 0, y // empty line acts as a word boundary
}
}
// We're now at the end of a WORD - that's the answer!
return x, y
}
// MoveBackwardWORD implements Motion (B) - charwise
type MoveBackwardWORD struct {
Count int
}
// MoveBackwardWORD.Execute: Moves the cursor backward by Count WORDs (B motion).
func (a MoveBackwardWORD) Execute(m action.Model) tea.Cmd {
win := m.ActiveWindow()
buf := m.ActiveBuffer()
x := win.Cursor.Col
y := win.Cursor.Line
for i := 0; i < a.Count; i++ {
x, y = prevWORDStart(buf, x, y)
}
win.SetCursorCol(x)
win.SetCursorLine(y)
return nil
}
// MoveBackwardWORD.Type: Returns CharwiseExclusive for backward WORD motion.
func (a MoveBackwardWORD) Type() core.MotionType { return core.CharwiseExclusive }
// MoveBackwardWORD.WithCount: Returns a new MoveBackwardWORD with the given count.
func (a MoveBackwardWORD) WithCount(n int) action.Action {
return MoveBackwardWORD{Count: n}
}
// MoveBackwardWordEnd implements Motion (ge) - charwise
type MoveBackwardWordEnd struct {
Count int
}
// MoveBackwardWordEnd.Execute: Moves the cursor to the end of the previous word (ge motion).
func (a MoveBackwardWordEnd) Execute(m action.Model) tea.Cmd {
win := m.ActiveWindow()
buf := m.ActiveBuffer()
x := win.Cursor.Col
y := win.Cursor.Line
for i := 0; i < a.Count; i++ {
x, y = prevWordEnd(buf, x, y)
}
win.SetCursorCol(x)
win.SetCursorLine(y)
return nil
}
// MoveBackwardWordEnd.Type: Returns CharwiseInclusive for backward word-end motion.
func (a MoveBackwardWordEnd) Type() core.MotionType { return core.CharwiseInclusive }
// MoveBackwardWordEnd.WithCount: Returns a new MoveBackwardWordEnd with the given count.
func (a MoveBackwardWordEnd) WithCount(n int) action.Action {
return MoveBackwardWordEnd{Count: n}
}
// BUG: gE and ge are broken
// MoveBackwardWORDEnd implements Motion (gE) - charwise
type MoveBackwardWORDEnd struct {
Count int
}
// MoveBackwardWORDEnd.Execute: Moves the cursor to the end of the previous WORD (gE motion).
func (a MoveBackwardWORDEnd) Execute(m action.Model) tea.Cmd {
win := m.ActiveWindow()
buf := m.ActiveBuffer()
x := win.Cursor.Col
y := win.Cursor.Line
for i := 0; i < a.Count; i++ {
x, y = prevWORDEnd(buf, x, y)
}
win.SetCursorCol(x)
win.SetCursorLine(y)
return nil
}
// MoveBackwardWORDEnd.Type: Returns CharwiseInclusive for backward WORD-end motion.
func (a MoveBackwardWORDEnd) Type() core.MotionType { return core.CharwiseInclusive }
// MoveBackwardWORDEnd.WithCount: Returns a new MoveBackwardWORDEnd with the given count.
func (a MoveBackwardWORDEnd) WithCount(n int) action.Action {
return MoveBackwardWORDEnd{Count: n}
}